Red House Games is a small indie games development group, whilst we're working on our game Silver Linings we've got all sorts of ideas for future games (both tabletop and digital) stirring away in our minds. RHG is indipendant, we don't have much in terms of money or funding but that won't stop us. We want to support freelancers as well as ourselves! We might be slow in our production but that's because we don't get paid to do it and it's just a matter of time.
Why Red House Games? Well Maya's most treasured childhood memories (where she played lots of board games with her family) involved a family home in Sweden who are famous for their 'red houses'. And atop her Red House was a seagull! Hence the name and logo!
Hey! I'm Maya, the creator of RHG and co-creator of Silver Linings. I am a Creative Writer (B.A) and Digital Artist, I was awarded an Excellence Scholarship based around my writing and art. Using the funds I was awarded, I set out to make Silver Linings. My head is teeming with more ideas for games I want to work on and produce.
Hello, Connor here. I helped set up RHG as much as I could but the full credit is Maya's. However I did help make Silver Linings! I'm the technical guy, I graduated uni with a BA and MA in Games Programming. In fact I'm working on a few side projects with Maya to create some video games that she'll write and I'll develop!